Doors and plug-ins
A plug-in will not load
- It is the wrong kind. A Win32
ProBoard.exeloads only Win32 plug-ins, and an x64 one only x64. Windows reports error 193 (“not a valid Win32 application”) when they are mixed. Keep one kind in thePEXfolder. - It is an old PEX file.
.PEXprograms from 16-bit ProBoard do not run. Use the.P3Xversion. - The interface version changed. A plug-in built against an older interface refuses to run until it is rebuilt. See Plug-ins and the SDK.
- The menu data is wrong. It must start with
/Iand then the plug-in's name. See Plug-ins.
A door-network game does not connect
BBSLink, DoorParty and Skull Crash each need their own settings file with your credentials, and a connection out to the network. See Door networks and Ports.
A native Windows door does not start
Check the door's line in DOORS.PRO, the path to the drop file and the node's NODEDIR\NODE<n> folder. A door whose drop-file path changed between releases may need its command line edited. See Native Windows doors.
A DOS door does not start
DOS doors run through PBLegacy and DOSBox-X. See DOS doors with PBLegacy.